Achiga Girls' Academy



Achiga Girls' Academy

Achiga Girls' Academy characters can check who was targeted when Sumire Hirose's ability activates.

Note that there is a bug where the displayed target shifts depending on Sumire Hirose's seat position.
Host = normal
2nd player: shifted to the shimocha
3rd player: toimen
4th player: shifted to the kamicha

Senpo: Kuro Matsumi

Voice Actor: Kana Hanazawa
A second-year attending Achiga Girls' Academy.
She attended mahjong class together with Shizuno, Ako, and Nodoka.
Even after the mahjong class disbanded and nobody was left,
she kept maintaining the clubroom by herself for over 2 years.
She has a cheerful personality and is someone to rely on when the team falls into a pinch.
Her mahjong skill is considerable, and she is beloved by dora.

Ability: Dora gather easily

Initial Stats Ability ★★★★★
Spirit ★★★
Tsumo ★★★
Haipai ★★★
Luck ★★★
Haipai Adjustment  
Ability Activation Timing At the start of a round

Special Cut-In Conditions

5 = Riichi / 6 = Tsumo
* While holding all the red dora and dora

Match-Only Voice Lines

“I'll do my best!”
“Farewell for now” ...When discarding dora
“Omochi…” ...Opening greeting
“Hauu!” ...At the start of the round after dealing in
“Riichi!”
“Tsumo!”

Mechanics

Unlike the original work, there is no effect of dora no longer going to other players.
Also, as in the original work, discarding a dora ends the ability at that moment, and no dora will come to you at all until the match is over.
The same applies to tsumogiri after riichi and even to kan dora, so be careful: a situation where kan dora increase and you get stuck can happen.

Bugs

There is a bug where, when your own discard is kanned and the new dora is that discarded tile, the ability ends.
There is no workaround, but it doesn't hurt to remember it just in case.

Jiho: Yuu Matsumi

Voice Actor: MAKO
A third-year high school student.
Kuro's older sister, one year above her.
She feels the cold extremely, and wears thick clothes even in summer.
She wanted to attend the kids' mahjong club that Shizuno and the others went to,
but held back because she was already in middle school.

Ability: Warm tiles gather easily

Initial Stats Ability ★★★★★
Spirit ★★★
Tsumo ★★★
Haipai ★★★
Luck ★★★
Haipai Adjustment  
Ability Activation Timing At the start of a round

Special Cut-In Conditions

5 = Riichi / 6 = Tsumo
* Both are manzu flush hands

Match-Only Voice Lines

“Wow… so warm… so many…”
“It's cold…”
“Riichi!”
“Tsumo”

Mechanics

Warm tiles are, in short, red tiles, and she attracts manzu and Chun. In terms of priority, Chun seems higher than manzu.
Unlike her sister, there is no penalty at all for discarding unneeded tiles, so flush hands are very easy to build.

Chuken: Ako Atarashi

Voice Actor: Nao Toyama
A first-year high school student.
In elementary school, she attended the same mahjong class as Shizuno and Nodoka.
Afterward, she parted ways with Shizuno and the others for middle school and attended a different middle school with a mahjong club.
An intellectual girl who is also good at calculation.

Ability: Calling lets you draw useful tiles for 1 turn

Initial Stats Ability ★
Spirit ★★★
Tsumo ★★★
Haipai ★★★
Luck ★★★
Haipai Adjustment Iipeikou, Sanshoku
Ability Activation Timing When calling

Special Cut-In Conditions

5 = Riichi within 6 turns / 6 = Tsumo with haneman or higher while the ability is active

Match-Only Voice Lines

“I can't lose on speed!” ...At the start of the round after another player wins

Mechanics

The duration of the ability depends on how far the Ability has been trained.
  • Untrained: 1 turn
  • ★2.5 or above: 2 turns
  • ★5 or above: 3 turns
  • ★7.5 or above: 4 turns
  • MAX: 5 turns

Unlike Kyouko, the ability activates even if calling takes you further from a win.

Fukusho: Arata Sagimori

Voice Actor: Yumi Uchiyama
A second-year high school student.
She has been playing mahjong against adults since kindergarten.
She admired Harue Akaji, and quit mahjong from the time Harue
withdrew from the front lines.
Prompted by Kuro's invitation and by Harue coming to be the mahjong club's coach,
she joins the mahjong club.
She treasures the necktie that Harue gave her.

Ability: When in tenpai on a specific pinzu wait (listed below), ippatsu tsumo becomes easier
   Greek Church 5556789 (4679 wait)
   Big Four 5556 (467 wait)
   Bucket 3334567 (24578 wait)
   Washer 2333456 (1247 wait)
   Cincinnati 7799 (79 wait)
   Dime Store 5577 (57 wait)
   Double Wood 2288 (28 wait) or 3399 (39 wait)

Initial Stats Ability ★★★
Spirit ★★★
Tsumo ★★★
Haipai ★★★
Luck ★★★
Haipai Adjustment The pinzu waits above
Ability Activation Timing When a discard locks in tenpai

Special Cut-In Conditions

5 = Riichi / 6 = Tsumo
* On a specific pinzu wait

Match-Only Voice Lines

“Greek Church”
“Big Four”
“Bucket”
“Washer”
“Double Wood”
“Cincinnati”
“Dime Store”
“Haru-chan…”
“Haru-chan!”
“Riichi!”
“Tsumo!”

Mechanics

With a certain probability, stacking occurs that sets up one of the pinzu waits above.
Once stacking has occurred, it is very likely to occur from then on.

The rate at which the first stacking occurs changes with the Ability value.
Regardless of the Ability and Haipai values, the stacking produces the shapes with the pinzu waits above.


Strategy

Ability and Haipai are not that important, so leaving them unallocated is fine, but if the stacking doesn't happen it's just ordinary mahjong, so it's good to put some points into Ability.
Focus your allocation on Intimidation, Resistance, Tsumo, and Luck.
Spirit holds up well enough at around ★3-5, so adjust it if you find yourself getting worn out in matches.


* If the pinzu come together first and you end up on a manzu or souzu wait
When you tsumo, you can declare a furiten riichi on the pinzu wait to add riichi and ippatsu after the fact, so you can raise the hand by 2 han.
If the tile comes from another player, it is less risky to just ron it as it is, so decide based on the situation.

Bugs

Activation has also been confirmed for 4567 and 14567 waits.
Examples
(1) 5566777 (4567 wait)
(2) 1234445566 (14567 wait)
(3) 3334455566 (4567 wait)

Taisho: Shizuno Takakamo

Voice Actor: Aoi Yuuki
A first-year high school student.
As an elementary schooler, she invited Nodoka to the Achiga Kids' Mahjong Club.
They played together from elementary school through their first year of middle school, but Nodoka transferred schools.
To be reunited with Nodoka, she joins the academy's mahjong club.

Ability: Draws useful tiles more easily
   Makes other players draw unneeded tiles more easily
   From a specific turn onward, she can nullify opponents' abilities

Initial Stats Ability ★★★★★
Spirit ★★★
Tsumo ★★★
Haipai ★★★
Luck ★★★
Haipai Adjustment Iipeikou, Sanshoku
Ability Activation Timing At the start of a round

Special Cut-In Conditions

5 = Riichi / 6 = Tsumo
* While the ability is active

Match-Only Voice Lines

“But… there's no way I'd give up!”
“Visibility is great!” ...The first time she awakens
“Leave it to me!”
“Riichi!”
“Tsumo!”

Mechanics

When the total of rounds, honba, and abortive draws in a single match reaches a certain number, she awakens, and the ability activation sound and cut-in picture change.
(The DLC maid swimsuit has no cut-in change.)

The total required for awakening depends on how far the Ability has been trained.
- ★5: total of 9-11
- MAX: total of 7-8

Activating the ability while awakened nullifies the opponents' abilities and prevents them from activating.

Comments

  • I've written out the Haipai Adjustments for each character as far as I know them. I've barely researched them yet, so I'd be glad if you could keep adding to and correcting this. --- (2018/02/27 22:56:35)

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  • Last updated: 2018-11-20 03:02:40

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